Wednesday, March 26, 2014
Review: Superior Spider-Man #30
Review of Superior Spider-Man #30
"Goblin War" part 4
Written by: Dan Slott
Art by: Giuseppe Camuncoli
Marvel March 26th 2014
$3.99
For those of you who boycotted Superior......
I will preface this by saying that-
If you are still critical of this title, while refusing to read it with a boycotting until "your" Spider-Man (Peter Parker) is back, you are an ass. This title is fantastic and each issue has been a bullet coming out of the gun. It is not a difference of opinion.....unless you actually have read the book.
Slott has woven a tale which has expanded the supporting cast of characters, created interesting subplots and tying those deeper into the history of the spider mythos with precision. He has done all that while creating a main arc that will be forever talked about for better or worse.
So, to reiterate my point for those who have not gotten the message. Do not judge something you freely admit you have not experienced. The end of this fantastic tale is nearing and you officially have your Spider-Man back. It will be your loss in the end, however, if you do not go and fully experience for yourself what fully led Peter back in the end.
This issues quick review
I will not spoil the ending to this issue.......I will say that I cheered out loud during this issue. There is a huge payoff detailing how and why Peter is coming back. Peter is not coming back due to some lame ex machina..... Peter is coming back and there is no better way for it to happen in my opinion. The story continues several exciting plot threads and a new cliffhanger mystery is introduced. The art has been drastically improved over the last two issues and it compliments the pace and action of this issue very will.
IT IS ALSO WORTH NOTING THAT YOU GET A FREE COMIC IN THIS ISSUE AS WELL
No, seriously, for the same price as a regular issue you also get Black Widow #1 within the pages, so don't be fooled if you think that this is a giant-sized issue of Superior Spider-Man. But for the same cover price as a typical issue...who is to complain?!
Rating: Buy It
Brian
Review: Silver Surfer #1
Review: Silver Surfer #1
Written by: Dan Slott, Michael Allred
Art by: Laura Allred
MARVEL March 26th 2014
$3.99
Keep riding that cosmic wave Marvel
The Marvel cosmic brand has never been stronger. Guardians of the Galaxy is doing well month to month and has a mega-blockbuster set to hit theaters. There is no doubt Marvel/Disney will be unleashing a merchandising tsunami. The crossover event "Infinity" was a large success and solidified Marvels Earth heroes with those of the rest of the galaxy. Nova has been consistently one of Marvels best titles. It has successfully converted many hesitant and, at times, hostile fans into accepting the change of having the unknown teenager, Sam Alexander as their new Nova. It just seemed like the right time for a new volume of Silver Surfer to be on the horizon. When fans caught wind of who the creative team would be on the book, speculation as to the tone and direction of the book were at a fever pitch.
Debut of the new volume
Today, the book became available. Soon, everyone will be giving you their take on the new adventuring campaigns of our favorite former-herald.
The Good
The book definitely lived up to the expectation fans had for absurd and simultaneously fun environs and characters. There is no shortage of creative races and locations for this title. And truth be told that is this books biggest strength right out of the gate. Dan Slott (Superior Spider-Man) flexes his inner man-child muscle here, taking me back to days of youthful play drama. For me the setting was simple and pure fun. It wasn't trying to be too serious or dark. It felt like a decently written version of a fourth graders enthusiastic imagination.The Silver Surfer has been summoned to a place in the universe he had never previously known to exist and has been called to be their champion. A great threat looms on the horizon, and yes...you got it, the Silver Surfer is there to meet the challenge.
Elsewhere, on Earth we are introduced to a young woman named Dawn. Dawn has a twin sister who has a wanderlust for traveling the globe. Dawn prefers to stay right in the home she grew up in. Little does she know, she will be going farther out into the great unknown than any human on earth. Essentially, she is the Dr.'s new companion. Allowing your story to draw comparisons to Dr. Who will no doubt raise some people's (Whovians) expectations. The reason for their pairing is a great mystery and set as one of the more intriguing plot devices in this issue. The other being this new part of the universe and why it was unknown to the Surfer.
The Bad
The art was simplistic and dry. Looking at the Silver Surfer, I shouldn't wonder why it seems like he is wearing eyeliner. The colors were flat and uninspired. It succeeds in a retro look at times...using the old-school Ben-Day dots for color and the famous Kirby-dots for that cosmic look. But the urban space city scape looked like my daughter drew it and colored the cities structures by 1 rule....make each building a different color and use all the crayons in the giant box to do so.......
Perhaps, in time the art will find its way into my heart and become synonymous with my feelings towards the narrative. But that would put a strong burden and expectation on the writing to keep my interest for that long.
Verdict
I will not be keeping this in my buy pile, but will give it another chance after it has built up a few issues. I'm willing to look past the art for a good story. I want to love this title. But this did not hook me the same way Moon Knight #1 did. For now though, the art failed at being complimentary to the imaginative writing of character and setting. As for the new take on the Surfer having a companion.....despite liking the character, Dawn......I've seen this before, when it was called Dr. Who.
Rating: Borrow it (based on art)
Brian
Brian
Thursday, March 13, 2014
Review of Secret Avengers Vol.3 #1
Review of Secret Avengers #1 (Vol 3)
Written By:
Art By:
Marvel $3.99 March 12th 2014
Who are the Secret Avengers?
This is the start of the 3rd volume of Secret Avengers titles and the basic premise is the same as before......S.H.I.E.L.D. partners with the Avengers and creates a black-ops squad that remains secret from the other Avengers and the rest of the world to tackle secretive and questionable missions that must remain a secret. This incarnation of the team evolves directly out of the previous series (Nick Fury, Agent Phil Coulson, Black Widow, Maria Hill and Hawkeye) but now the team includes MODOK( the other team members aren't aware yet) and Spider-Woman.
This title is unlike the other volumes of the Secret Avengers in a very clear way. The tone and presentation is forcefully meant to be lighthearted and cartoonish......which is an odd perspective to take on a Black-ops plot of espionage and covert ops missions. The humor played to the stories benefit at times by familiarizing readers with the relationships and quirks of the team members, but all the humor combined with the art style really did a disservice to me because there was simply too much of it.
The humor with Hawkeye was the only portion of the goofiness that seemed like an organic portrayal of a character that could fit the tone of a book about spies and secret missions. The inclusion of MODOK could also serve as an outlet for comic relief but I am still not sold on his inclusion in the team ranks.....does anyone really believe MODOK will ever have dreams of redemption? No, I see he is a coward and an opprotunist so I am hoping that Ales Kot stays true to the character and that this wasn't a forced decision to bring him into the book. My hope is that he actually will develop into an intriguing inclusion over time. I'm not sold on MODOK yet, but I am willing enough to keep an open mind.
So, in this issue we see Spider-Woman and Black-Widow enjoying some rest and relaxation when their mutual ex-boyfriend busts in needing help from pursuing AIM agents.... Coulson and Fury need rescued in space.... and Maria Hill and MODOK continue exploring their secret working relationship and suddenly they are under attack within their secured SHIELD base. It isn't clear what is going on or why these three simultaneous assaults on the heroes are occurring. But issue #2 will have to tie up all those questions as well as resolve them, because this is only a 2 part opening arc.
The Verdict?
Will I be coming back for more? Yes, for one reason alone. I have collected the first 2 previous volumes of the title so I feel a sense of loyalty to my collection to give the first arc a chance. I am hoping that the Secret Avengers will develop into a dynamic team with meaniglful plots and missions that live up to what someone wants from an Avengers Black-Ops team. It may be unfair to judge soley based on a single issue but this one hasn't completely sold me enough to recommend you buying it. The art is inconsistant at best, at worst it is downright sloppy and boring at worst.
If you are going to charge $3.99 for a title, then put great art on the pages....stop thinking that slapping the name Avengers on the title entitles you to more money regardless of the quality.
Until next time,
Brian
Rating: Borrow it
Written By:
Art By:
Marvel $3.99 March 12th 2014
Who are the Secret Avengers?
This is the start of the 3rd volume of Secret Avengers titles and the basic premise is the same as before......S.H.I.E.L.D. partners with the Avengers and creates a black-ops squad that remains secret from the other Avengers and the rest of the world to tackle secretive and questionable missions that must remain a secret. This incarnation of the team evolves directly out of the previous series (Nick Fury, Agent Phil Coulson, Black Widow, Maria Hill and Hawkeye) but now the team includes MODOK( the other team members aren't aware yet) and Spider-Woman.
This title is unlike the other volumes of the Secret Avengers in a very clear way. The tone and presentation is forcefully meant to be lighthearted and cartoonish......which is an odd perspective to take on a Black-ops plot of espionage and covert ops missions. The humor played to the stories benefit at times by familiarizing readers with the relationships and quirks of the team members, but all the humor combined with the art style really did a disservice to me because there was simply too much of it.
The humor with Hawkeye was the only portion of the goofiness that seemed like an organic portrayal of a character that could fit the tone of a book about spies and secret missions. The inclusion of MODOK could also serve as an outlet for comic relief but I am still not sold on his inclusion in the team ranks.....does anyone really believe MODOK will ever have dreams of redemption? No, I see he is a coward and an opprotunist so I am hoping that Ales Kot stays true to the character and that this wasn't a forced decision to bring him into the book. My hope is that he actually will develop into an intriguing inclusion over time. I'm not sold on MODOK yet, but I am willing enough to keep an open mind.
So, in this issue we see Spider-Woman and Black-Widow enjoying some rest and relaxation when their mutual ex-boyfriend busts in needing help from pursuing AIM agents.... Coulson and Fury need rescued in space.... and Maria Hill and MODOK continue exploring their secret working relationship and suddenly they are under attack within their secured SHIELD base. It isn't clear what is going on or why these three simultaneous assaults on the heroes are occurring. But issue #2 will have to tie up all those questions as well as resolve them, because this is only a 2 part opening arc.
The Verdict?
Will I be coming back for more? Yes, for one reason alone. I have collected the first 2 previous volumes of the title so I feel a sense of loyalty to my collection to give the first arc a chance. I am hoping that the Secret Avengers will develop into a dynamic team with meaniglful plots and missions that live up to what someone wants from an Avengers Black-Ops team. It may be unfair to judge soley based on a single issue but this one hasn't completely sold me enough to recommend you buying it. The art is inconsistant at best, at worst it is downright sloppy and boring at worst.
If you are going to charge $3.99 for a title, then put great art on the pages....stop thinking that slapping the name Avengers on the title entitles you to more money regardless of the quality.
Until next time,
Brian
Rating: Borrow it
Wednesday, March 12, 2014
Review: Captain Marvel #1
Cover to Captain Marvel issue #1 |
Writer: Kelly Sue Deconnick
Artist: David Lopez
MARVEL March 12th 2014
Thoughts, fears and expectations
All-New Marvel NOW re-launched Carol Danvers into a new volume today with Captain Marvel #1. Carol has cultivated a pretty devoted group of hard-core devotees.... regardless if the title read Ms. Marvel or Captain Marvel. Her legions of fans refer to themselves as the Carol Corps, dress in her cosplay and continue to promote the strong and independent feminine role-model that the character has come to embody for the comics medium. So, when re-launched, of course there will be many who worry about the future and direction of the character and her legacy.
Recently, another character named Kamala Khan took up the mantel of Ms. Marvel. This young and socially awkward teen had pretty big boots to fill with fans. The fact that the new Ms. Marvel was going to be Muslim caused some controversy but fans seemed welcome this new character into the mythos and legacy that the original Ms. Marvel, Carol Danvers, had established. Review for issue #1 of the new Ms. Marvel here...Ms. Marvel #1
So where do you go with Captain Marvel from here on out? According to Marvel you go "higher, further, faster and more." Those are some bold words. Personally, it is no secret that this character is fondly loved by those in my family. You might think that would make me biased in my review. On the contrary though, it only meant that I came from a perspective of high-anticipation as well as expectations. But the question is, were they met?
...and the verdict is
Issue #1 does seem to deliver on Marvel's promise. This is a clear jumping on point for those who are completely unfamiliar with the character. But thankfully, it does not disregarding the history of the character. All of the major supporting cast members of the previous volume are included here in a way that defines the relationships their with our hero while also highlighting what it is that makes such a powerful woman completely relatable and endearing.
Carol at the helm of a new team |
This inner-search is the catalyst for the future scope of the title. Captain Marvel will be heading her own squad of galactic Avengers throughout the cosmos with allies gained during the Infinity event. During the event, aliens and their home-worlds swore allegiance to the Avengers, following their allied defeat of the Builders. These aliens will live up to the oath that this is an Avenger's universe and will see to its protection by filling out the ranks of Carols new team.
The dialog and pace of the story carry this issue with an elegant flow for the reader. The art by Lopez is good enough. The strength of the art is that it does well to convey emotions and personality but is not breathtaking or memorable in any way. The alien landscapes are weak and boring. In fact, it seemed that all of the backgrounds and settings were done with little to no detail, which really was my only cause of concern. I mean this is a title that is being established to become a cosmic adventure right? How about something visually memorable or at the very least interesting to readers!
Hopefully the art, specifically the scope and detail of the environs improves to match the wonderful story that has begun to unfold. Because if it does, the ranks of the Carol Corps will continue to swell and Marvel will have no excuse any longer about bringing Captain Marvel to the big screen.....where she belongs.
Rating: Buy it
Thursday, March 6, 2014
New Warriors #2
Review by Randall Smith
Writer: Christopher Yost
Artist: Marcus To
Colors: David Turiel
The High Evolutionary's Back (And he's attacking people with powers!)
We get right back into the action with our yet to be named Inhuman crossing paths with Sun Girl in her defense of the Morlocks. The Evolutionaries (First appearance 2011's Giant Size X-Men) are relentless in their onslaught to purify the 'tainted'. A far cry from their former agenda to protect the inheritors of the earth, Homo Superior.
The action swaps to Justice, Speedball, and Salem's Seven fending off their subset of the Evolutionaries, with more questions than answers. And shortly back to Kaine and Aracely facing off with the now named "Water Snake" (Thanks recap page!), with Aracely providing the win in her usual fashion. (Overwhelming god telepathy)
Justice and Speedball hit Avengers tower in order to cross-reference X-Men record keeping, and get alerted to a new disaster. They now know the measure of their enemy and make the scene in time to provide the fully human Sun Girl and her new Inhuman ally much needed assistance.
And in the hands of the High Evolutionary, Samuel Alexander is told they together may be the key to safeguarding humanity's future.
Everyone's signature apperances look spot on with their previous titles or appearances, and frankly, I love the way the artist handles expressions and facial differences. My only criticism is Jarvis's rendering. It just doesn't strike me as right.
A great amount of attention to continuity is paid, from facts involving the Evolutionaries, to Justice's former Avengers ties, even the panel showing the 'recording' of the X-Men versus the Evolutionaries shows everyone who was in that fight, and that Colossus was bald at the time thanks to being the avatar of Cyttorak.
The flow of conversation between Justice and Speedball is as easygoing and familiar as two friends of that time period should be. "You know who was a mutant and not grim? Firest-" I chuckled out loud at that line.
The team building is coming along, and it's not rushed. That said, I can't wait to re-read this as a trade, because waiting for each single issue has me antsy.
Recommendation: If you like Scarlet Spider and Aracely, if you like Speedball and Justice, or if you want a team book that isn't mired in big event planning, read this book!
Writer: Christopher Yost
Artist: Marcus To
Colors: David Turiel
The High Evolutionary's Back (And he's attacking people with powers!)
We get right back into the action with our yet to be named Inhuman crossing paths with Sun Girl in her defense of the Morlocks. The Evolutionaries (First appearance 2011's Giant Size X-Men) are relentless in their onslaught to purify the 'tainted'. A far cry from their former agenda to protect the inheritors of the earth, Homo Superior.
The action swaps to Justice, Speedball, and Salem's Seven fending off their subset of the Evolutionaries, with more questions than answers. And shortly back to Kaine and Aracely facing off with the now named "Water Snake" (Thanks recap page!), with Aracely providing the win in her usual fashion. (Overwhelming god telepathy)
Justice and Speedball hit Avengers tower in order to cross-reference X-Men record keeping, and get alerted to a new disaster. They now know the measure of their enemy and make the scene in time to provide the fully human Sun Girl and her new Inhuman ally much needed assistance.
And in the hands of the High Evolutionary, Samuel Alexander is told they together may be the key to safeguarding humanity's future.
Everyone's signature apperances look spot on with their previous titles or appearances, and frankly, I love the way the artist handles expressions and facial differences. My only criticism is Jarvis's rendering. It just doesn't strike me as right.
A great amount of attention to continuity is paid, from facts involving the Evolutionaries, to Justice's former Avengers ties, even the panel showing the 'recording' of the X-Men versus the Evolutionaries shows everyone who was in that fight, and that Colossus was bald at the time thanks to being the avatar of Cyttorak.
The flow of conversation between Justice and Speedball is as easygoing and familiar as two friends of that time period should be. "You know who was a mutant and not grim? Firest-" I chuckled out loud at that line.
The team building is coming along, and it's not rushed. That said, I can't wait to re-read this as a trade, because waiting for each single issue has me antsy.
Recommendation: If you like Scarlet Spider and Aracely, if you like Speedball and Justice, or if you want a team book that isn't mired in big event planning, read this book!
Nova #14
Review by Randall Smith
Writer: Gerry Duggan
Penciler: David Baldeon
Inks: Terry Pallot
Colors: Chris Sotomayer
Chapter XIV: Road to Knowhere
We resume fresh off the uniting of Beta Ray Bill and Sam Alexander to pursue the space pirate Skaarn. Right off the bat, our heroes are deep in space, saving lives, and Sam's looking (and acting) much more mature for his time spent in heroics. As an off-hand comment from Nova stirs an idea in Bill's head, the Korbanite champion recants a tale of days past, and a new story of Richard Ryder's heroism that brings things together.
And in a nod to continuity that makes me smile, they arrive at the former base of the Guardians of the Galaxy (amongst other galactic scoundrels), Knowhere, the station inside the empty head of a dead Celestial.
Your typical pirate betrayals and hijinks ensue, and for a large portion of the issue, the titular watchdog of Knowhere is suspiciously absent. Between Sam's fight with a Warbringer robot, and a bit of subterfuge with Bill, his control over the Nova force is on-par with a well trained Rich, showcasing some all new tricks from what I presume is the Black Nova handbook. And as this issue closes, we have Cosmo! (I wish he was in the movie. I love that telepathic cosmonaut dog.)
As far as the art, I'm wishy-washy. When I said Sam looked more mature in this issue, he was looking far older and muscular than usual. Unless he's hit some sort of cosmic growth spurt, he should be far leaner. He was last issue. Other than that, everything's quite spot on, and I can see Baldeon is very familiar with cosmic past.
Now the writing is where I was ecstatic. To be fair, in this title's beginnings, I was very opposed to even giving it a shot. And thanks to the evolving team's work, it's really made great strides, and I can't espouse enough just how great of a job they're doing. Their use of Cosmo, and (Finally!) a Rich Ryder reference, even in flashback shows they haven't forgotten Nova Prime, or what previous cosmic writers have done.
Reccomendation: A fine standalone, definitely a solid issue of this book.
Earth 2 #21
Review by Randall Smith
Writer: Tom Taylor
Penciler: Nicola Scott
Inks: Trevor Scott
Colors: Pete Pantazis
Shattered Fate
Our story resumes with the World Army broken and retreating under Brutale's onslaught. The former Superman is relentless in his assault on the Earth's champions. A heavy cost is paid, and the triumphant Kryptonian moves onwards. Meanwhile, James Olsen is putting the resources within the Batcave to good use as Red Tornado continues to try and cure the newly-freed Kryptonian Val's agorophobia.
Meanwhile, on the island of the amazons, Commander Khan recieves some disturbing news about the World government's last ditch plan, which ends up to disasterous results. Atlantis now under Aquawoman (Don't call her that!)'s control forges an alliance with Khan and the new Batman's groups, as Brutale learns that he is no longer the last Kryptonian thanks to Terry Sloan's mind laid bare.
The visuals are as solid as the last few issues have been, Brutale's dark might is showcased well with the powerful sketches, his darkness contrasting with the lights of Earth-2's backgrounds. These characters are very well developed, even the recent additions, showing that whatever story notes the team has about their world, they're fairly in-depth. I'd love to see a comprehensive bible of Earth-2's past outside of what little flashbacks we've seen in the series and World's Finest.
All in all, this is by far my favorite title out of the New 52 universe, and I look forward to each new issue.
Reccomendation: This is a book that doesn't get credited enough. Keep your eyes on it, it's going to be remembered.
Writer: Tom Taylor
Penciler: Nicola Scott
Inks: Trevor Scott
Colors: Pete Pantazis
Shattered Fate
Our story resumes with the World Army broken and retreating under Brutale's onslaught. The former Superman is relentless in his assault on the Earth's champions. A heavy cost is paid, and the triumphant Kryptonian moves onwards. Meanwhile, James Olsen is putting the resources within the Batcave to good use as Red Tornado continues to try and cure the newly-freed Kryptonian Val's agorophobia.
Meanwhile, on the island of the amazons, Commander Khan recieves some disturbing news about the World government's last ditch plan, which ends up to disasterous results. Atlantis now under Aquawoman (Don't call her that!)'s control forges an alliance with Khan and the new Batman's groups, as Brutale learns that he is no longer the last Kryptonian thanks to Terry Sloan's mind laid bare.
The visuals are as solid as the last few issues have been, Brutale's dark might is showcased well with the powerful sketches, his darkness contrasting with the lights of Earth-2's backgrounds. These characters are very well developed, even the recent additions, showing that whatever story notes the team has about their world, they're fairly in-depth. I'd love to see a comprehensive bible of Earth-2's past outside of what little flashbacks we've seen in the series and World's Finest.
All in all, this is by far my favorite title out of the New 52 universe, and I look forward to each new issue.
Reccomendation: This is a book that doesn't get credited enough. Keep your eyes on it, it's going to be remembered.
Wednesday, March 5, 2014
Review: Starlight #1 (spoiler free)
March 5th 2014
$2.99
$2.99
Starlight is written by Mark Millar who is most famous for his creation of the title Kick-Ass. But this time around he scales down the ultra-violence of urban streets in exchange for a much more sentimental tone....at least for now. I'm sure there will be plenty of violence to come.
In Starlight, Millar launches his much anticipated Millarworld Universe with the introduction of intergalactic superhero Duke McQueen in this brief 6 issue series. The protagonist's tale has been described as Buzz Lightyear meets "Unforgiven" and it has also been described as Flash Gordon meets "The Dark Knight Returns." I think that both are fair comparisons.
The story begins with a flashback to Duke's glory days as an intergalactic hero on a distant world that summarizes his campaigns there. We then flash forward 40 years to a retired man on Earth who has recently felt the tragedy of losing his wife. He is a humble and loyal husband who feels lost without his soul-mate. We experience more flashbacks. This time they are of his marriage. The flashbacks are throughout the funeral giving an intimate glimpse of his relationship with his wife. The current environment is a stark contrast between how the rest of the universe viewed their unparalleled hero compared to how his grown children and community pity this lonely, "crazy" old man. We have all seen the plot device of grown children feeling burdened by their aging parents in plots before. But here it seems to reinforce the tone that Duke is truly alone, taken for granted and unnecessary in the world he returned to. You begin to immediately like Duke because he never regretted his choice in returning to Earth and starting a family. His moral character exemplifies that of a humble man despite his fantastic heroics.
We all know of course that there is a twist. As the solicits state, Duke is about to be pulled out of retirement for his greatest adventure yet, in a distant galaxy. This once great hero is now an old man. Will his newest adventure be his eulogy? What could possibly be the catalyst that pulls him from retirement?
We will soon find out and if the hype is to believed in the fan's belief in this creative team and title, many will be along for the ride. How much hype is behind this title already? Prior to this issue hitting the market, Latino Review reports that Fox has already shown interest in developing the title, hiring Days of Future Past screenwriter Simon Kinberg to adapt the story for a movie. That is a good amount of hype for a 6 issue series that just began today. It is too early for me to determine one way or another if it is justified, but so far I am willing to continue on Duke's last great adventure with him.
Rating: Buy it
Review: Moon Knight #1
Variant cover by Young |
Written By: Warren Ellis
Art By: Declan Shalvey
MARVEL COMICS March 5th 2014
$3.99
Moon Knight has been an Avenger, appeared in several video games and has had four volumes of his own series throughout the years. However, to the general public he is still largely unknown. Once again, we see Moon Knight take center stage in his very own ongoing series (vol. 5). It remains to be seen if this run will be the much needed success that propels the character to new heights, popularity and exposure.
Who is Moon Knight?
Moon Knight was once a mercenary named Marc Specter who died while in Egypt on a job. As his body lay at the foot of a statue to the Egyptian god Khonshu he was brought back to life. The god's resurrected him as it's disciple. Specter dedicates his life to fighting evil to redeem his former life. But, due to certain aspects of the resurrection, Specter seemingly goes insane. What we are left with is an unstable vigilante who uses the night, disguises and detective work to take on the underworld with unmerciful force.
The debut issue of volume 5
The book is written by popular scribe, Warren Ellis and the art is done by Irish artist Declan Shalvey (who is a relative newcomer to the big leagues). Everything you need to know about the character's origin and motivations are laid out masterfully for new readers. This is a truly effective relaunch of the character. The background information on Spector doesn't feel forced or rushed. Instead, it adds to the narrative fluidly even for those who are familiar with the characters history. Ellis uses a method of writing in which he introduces the supporting cast as they are learning about Moon Knight and/or meeting him for the first time.
Interior Artwork Moon Knight #1 |
Ellis writes Moon Knight as a captivating anti-hero who is out to tackle New York's most bizarre mysteries while at the same time dealing with his own inner dilemmas, namely his dissociative identity disorder, which causes him to have multiple personalities and may or may not be the result of the god Khonshu's many aspects.
The art work was by far the biggest and most positive surprise of the issue for me. Shalvey's art is as integral to the telling of the plot as Ellis's writing is. His use of perspectives, angles and panels does so much to convey the tone, mood and setting that it flows like good cinema. It is that damn good.
Final Thoughts
I came into reviewing this issue with little expectations and an open mind. Now, I find myself sold on the title. I must wonder if the team of Ellis and Shalvey can deliver this kind of quality on a monthly basis. I believe, that if they do, this may be the volume with staying power and propels Moon Knight to the next level. I've always felt that the character had been misused in the past. He is far more intriguing than the Punisher and should be much more widely known. With this caliber of work by this creative team I will not be surprised if this is 2014's "Hawkeye".
This issue meets all of it's all of it's goals: It catches readers up on origin and motivations. It tells a complete story within the first issue, but you're left with a cliffhanger of sorts that compels you to come back for more. And finally, the artwork not only fits the mood/tone but it defines it.
Rating: Buy it
Saturday, March 1, 2014
The Modern Classics: Locke and Key
The Modern Masterpieces: "Locke and Key"
A review by Brian Howard
In this column, "Modern Masterpieces," we examine a literary work within comics that is above and beyond excellent in it's art and narrative. Modern Masterpieces will discuss why this publication was chosen and is worthy of such distinction.
Locke and Key is a 6 volume series published by IDW comics that began it's run in February of 2008. The series was written by Joe Hill and the art was done by Gabriel Rodriguez. Joe Hill (his full name is Joeseph Hillstrom King) is actually the son of horror novelist Stephen King. Joe abbreviated his name to avoid his father's shadow and make a name for himself as a writer on his own merit. And he achieved exactly that. In 2011 Hill won an Eisner Award for Best Writer for Locke and Key. In addition that same year, Gabriel Rodriguez was nominated for best penciller/inker. The title was also nominated for best series.
The title is horror, mystery and fantasy. There is a rich cast of characters that you really get an emotional attachment to them thanks the dynamic way they grow and discover who they are at their core. But as much as the characters drive the plot, the setting and it's history develops it's own unique and memorable.
If you love comics and know someone who doesn't - this is a great gateway to draw them into the hobby.
The Basic Plot
The plot centers on the Locke family children Tyler, Kinsey and Bode. Their father Rendell, the school guidance counselor, is killed by a troubled classmate Sam Lesser. The children are a witness to the scene and must hide and fend off the attacker in their home. Following the death of their father, their mother Nina moves the family across the country to their father's childhood/ancestral home "Keyhouse," and current home of their Uncle. The family suffers through some adjustments each in their own way. But events will soon bring the children together to face a common threat.
The youngest of the children, Bode, begins to discover magic keys throughout the property. Each one has it's own unique properties. An example of an early key is "The Ghost Key." When you use this key in a particular doorway, it releases your soul from your body, essentially killing you until you decide to return to it. There are hundreds of keys. But that is not all that young Bode discovers.....there also a creature living in the well house that tries to manipulate the young child into releasing it. That creature is a demon and the mastermind behind their father's murder by their classmate. The demon wants out, it wants revenge and it wants power.
But as Bode gathers more keys, he also gathers power. Unfortunately, it takes some convincing to get his older brother and sister to believe him. When they finally do, they discover more keys and begin to unwrap the mystery surrounding the house and their father's childhood there. Meanwhile, Sam Lesser has escaped and he is on his way to Keyhouse to finish his mission in aiding the demon.
The series takes many twists and turns as you discover a whole mythology wrapped up in the American Revolution, Planar Dimensions and their father Rendell's childhood tragedy at the house......which is fantastic but will not be spoiled here.
The keys have as much of a personality in this epic as the characters do, each one effecting the characters in different ways and expanding the possibilities of imagination. Combinations of keys can be used to startling effects and are crucial to the characters repelling demons and monsters. But as the mythology behind the Locke family and Keyhouse, we also get an expanding cast of endearing and dynamic characters and heroes, such as a mentally challenged young man that makes this series feel organic and realistic despite its fantastical nature.
My Reaction
While reading this series, I couldn't wait to share it with others so I could discuss all it's interwoven subplots and thematic elements. I passed it on to my fiance', who although not a comic book reader, gave it a chance and gobbled it up. This led to her even asking me, "What else do you have that is this good?" As I unlocked the stories mysteries along with the children from their point of view, I was completely immersed. Their varying ages and personalities gave me the feeling that I was with them through the journey. That is exactly how a reader should feel. There is a fantastic and holistic conclusion at the end that gives readers a very satisfying payoff.
When I was finished with the series I felt that this would make a great Dungeons and Dragons setting for an adventure and also a very marketable show for television or Netflix. I began doing some research and learned that the series was developed into a tabletop board game by Cryptozoic Entertainment and available for purchase- http://www.cryptozoic.com/games/locke-key-game.
Television and Games
The series also had been developed into a television pilot filmed at Hartwood Acres Mansion in Elwood City, Pennsylvania by Dreamworks and 20th Century Fox Television. The pilot was dropped and due to rising costs and no longer shopped to other networks. However, MTV television showed interest and a film is being produced by Universal Pictures. This property could very well be the next Walking Dead.
A link to the trailers Pilot
https://www.youtube.com/watch?v=b4i1CzpztWY
This is a modern classic because its story is unique and masterful. The artwork enriches the minds imagination to the magic and mystery of the setting while delivering all the emotional impact of the story. Go and enrich your collection or become a collector with this series. I promise you that it will not disappoint. And for those of you who want to go that little extra step after collecting the volumes, the keys themselves were produced and available for sale at their website- http://www.idwpublishing.com/lockekey/keys.php
Now run off and go unlock a new world of imagination
A review by Brian Howard
In this column, "Modern Masterpieces," we examine a literary work within comics that is above and beyond excellent in it's art and narrative. Modern Masterpieces will discuss why this publication was chosen and is worthy of such distinction.
Locke and Key is a 6 volume series published by IDW comics that began it's run in February of 2008. The series was written by Joe Hill and the art was done by Gabriel Rodriguez. Joe Hill (his full name is Joeseph Hillstrom King) is actually the son of horror novelist Stephen King. Joe abbreviated his name to avoid his father's shadow and make a name for himself as a writer on his own merit. And he achieved exactly that. In 2011 Hill won an Eisner Award for Best Writer for Locke and Key. In addition that same year, Gabriel Rodriguez was nominated for best penciller/inker. The title was also nominated for best series.
The title is horror, mystery and fantasy. There is a rich cast of characters that you really get an emotional attachment to them thanks the dynamic way they grow and discover who they are at their core. But as much as the characters drive the plot, the setting and it's history develops it's own unique and memorable.
If you love comics and know someone who doesn't - this is a great gateway to draw them into the hobby.
The Basic Plot
The plot centers on the Locke family children Tyler, Kinsey and Bode. Their father Rendell, the school guidance counselor, is killed by a troubled classmate Sam Lesser. The children are a witness to the scene and must hide and fend off the attacker in their home. Following the death of their father, their mother Nina moves the family across the country to their father's childhood/ancestral home "Keyhouse," and current home of their Uncle. The family suffers through some adjustments each in their own way. But events will soon bring the children together to face a common threat.
The youngest of the children, Bode, begins to discover magic keys throughout the property. Each one has it's own unique properties. An example of an early key is "The Ghost Key." When you use this key in a particular doorway, it releases your soul from your body, essentially killing you until you decide to return to it. There are hundreds of keys. But that is not all that young Bode discovers.....there also a creature living in the well house that tries to manipulate the young child into releasing it. That creature is a demon and the mastermind behind their father's murder by their classmate. The demon wants out, it wants revenge and it wants power.
But as Bode gathers more keys, he also gathers power. Unfortunately, it takes some convincing to get his older brother and sister to believe him. When they finally do, they discover more keys and begin to unwrap the mystery surrounding the house and their father's childhood there. Meanwhile, Sam Lesser has escaped and he is on his way to Keyhouse to finish his mission in aiding the demon.
The series takes many twists and turns as you discover a whole mythology wrapped up in the American Revolution, Planar Dimensions and their father Rendell's childhood tragedy at the house......which is fantastic but will not be spoiled here.
The keys have as much of a personality in this epic as the characters do, each one effecting the characters in different ways and expanding the possibilities of imagination. Combinations of keys can be used to startling effects and are crucial to the characters repelling demons and monsters. But as the mythology behind the Locke family and Keyhouse, we also get an expanding cast of endearing and dynamic characters and heroes, such as a mentally challenged young man that makes this series feel organic and realistic despite its fantastical nature.
My Reaction
While reading this series, I couldn't wait to share it with others so I could discuss all it's interwoven subplots and thematic elements. I passed it on to my fiance', who although not a comic book reader, gave it a chance and gobbled it up. This led to her even asking me, "What else do you have that is this good?" As I unlocked the stories mysteries along with the children from their point of view, I was completely immersed. Their varying ages and personalities gave me the feeling that I was with them through the journey. That is exactly how a reader should feel. There is a fantastic and holistic conclusion at the end that gives readers a very satisfying payoff.
When I was finished with the series I felt that this would make a great Dungeons and Dragons setting for an adventure and also a very marketable show for television or Netflix. I began doing some research and learned that the series was developed into a tabletop board game by Cryptozoic Entertainment and available for purchase- http://www.cryptozoic.com/games/locke-key-game.
Television and Games
The series also had been developed into a television pilot filmed at Hartwood Acres Mansion in Elwood City, Pennsylvania by Dreamworks and 20th Century Fox Television. The pilot was dropped and due to rising costs and no longer shopped to other networks. However, MTV television showed interest and a film is being produced by Universal Pictures. This property could very well be the next Walking Dead.
A link to the trailers Pilot
https://www.youtube.com/watch?v=b4i1CzpztWY
This is a modern classic because its story is unique and masterful. The artwork enriches the minds imagination to the magic and mystery of the setting while delivering all the emotional impact of the story. Go and enrich your collection or become a collector with this series. I promise you that it will not disappoint. And for those of you who want to go that little extra step after collecting the volumes, the keys themselves were produced and available for sale at their website- http://www.idwpublishing.com/lockekey/keys.php
Now run off and go unlock a new world of imagination
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